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The Witcher 2: Assassins of Kings (輸入版) - Xbox360
プラットフォーム : Xbox 360
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Kindle Customer
5つ星のうち5.0
A Masterpiece
2012年4月29日にアメリカ合衆国でレビュー済みAmazonで購入
The Witcher 2 is without a doubt one of the best games to come out last year for the PC. So how does the console version, released almost a year later, fare? Very well I'm happy to report. The Witcher 2 is a gripping RPG set in a very gritty and dark world. There are only shades of grey and the choices you have to make never have a clear right or wrong answer. You play Geralt of Rivia, a professional monster hunter. Witchers are kind of like mutants from Xmen in that they posses unnatural abilities and are feared and hated across the land. Gearalt is framed for the murder of a king and must track down the real killer, who is a witcher like himself. In doing so you are embroiled in several political conflicts, wars, and the occasional romp with a fare wench. This game is clearly for adults, not just because there is a lot of blood and nudity, though that's more than present. I wouldn't buy this game for anybody under the age of 17. It is very deserving of the M rating it has. The game's story is complex and not something easily understood. It expects you to pay attention. The characters are interesting, well written and have realistic motivations. The world is great too, it really feels like a fantasy world while retaining sense of realism. This place feels real, it's not just some random fantasy world somebody created. As such the choices you make have serious implications. The game can play out very differently and you will not get every quest based on those choices. It's a game you simply have to play multiple times, no question. So needless to say this game is worth checking out for the story alone. My only problem is the third act of the game feels very short, even with the added content I didn't really feel like I could just explore and do random quests like I could in the first two. Kind of felt like they were just ready to wrap the story up. It's not that bad, but it was kind of disappointing. Also, the difficult to know what's going on at first if you haven't played the first game, and with it not being avaliable on the Xbox 360 that can be problematic. That said the game still concludes in a good way and after a little bit you kind of get caught up to speed. I still loved every minute of it this story and you should too, provided you like stories that are intelligent and complex in their design.
This game plays great, but be prepared, it's somewhat difficult. The Witcher 2 takes you seriously, and as such won't pull punches. These enemies want you dead, and you can be damn sure they'll try and kill you. You have to really use your head to defeat them. You can do this by using the right spells, potions and weapons. For example, you have two swords, one steel and one silver. Steel is best used for regular opponents like humans whereas the silver sword is best for monsters and other unnatural beats. A Silver sword will not be effective against a human wearing steel plated armor or chain mail. The means of selecting spells, weapons or other offensive items is similar to the power wheel from Mass Effect, you hold the left bumper and select your preferred tactic. It can sometimes be clumsy but once you get the hang of it you'll be fine. That kind of sums up gameplay in The Witcher 2. I had a hard time at first but once I settled in and got the hang of it I loved it. The combat is rewarding and challenging. Geralt swings his sword as if it has weight, so don't expect instant hits, though you can use fast attacks with the A button, but the X button is how you really deal damage, though it's slow, so try and mix it up. The interface for menus is streamlined and works fine, though I feel it involves far too many button presses and can feel a tad convoluted, but it's not that bad. Leveling your skills is done through a skill tree with powers that level up twice and offer a wide variety of effects. Mainly though it's your typical RPG style. Combat, magic, alchemy and a training tree that is short and is just for general skills. Overall the game plays wonderfully and it's one of the best RPG's I've ever played.
Graphically, I honestly can't believe this game is running on the Xbox 360. Much like Rage and Crysis 2, this game seems like it's too good looking for a console. But some how CD Project red made it work. I suspect black magic or some other means of foul sorcery. Animations are incredible, characters move fluidly. Little things make the difference to me and the amount of care and detail put into the look of this game is astonishing. It's vibrant and colorful while maintaining that gritty feel. The only issue I have with this game visually is that some texture pop in does show up to a degree of frequency, but it's a minor gripe that shouldn't bother you.
The sound in this game pretty good. Sound effects are good, monsters sound ferocious, the world sounds truly alive, Voice acting is superb all around and the music is wonderful, the game comes with a soundtrack and you should give it a listen, it's good stuff.
So, overall the Witcher 2 delivers in every way. It's a wonderful game and shouldn't be ignored, if you're a fan of RPG's and are over the age of 16 give it a look see, it's well worth your time. Hopefully the xbox release will give the series a wider audience and we can get the third game for the Xbox as well. This is a thoughtful port and I can't begin to tell you how much I admire CD Profect Red for their work on this game, it's truly a masterpiece and I can't recommend it enough.
10 out of 10
This game plays great, but be prepared, it's somewhat difficult. The Witcher 2 takes you seriously, and as such won't pull punches. These enemies want you dead, and you can be damn sure they'll try and kill you. You have to really use your head to defeat them. You can do this by using the right spells, potions and weapons. For example, you have two swords, one steel and one silver. Steel is best used for regular opponents like humans whereas the silver sword is best for monsters and other unnatural beats. A Silver sword will not be effective against a human wearing steel plated armor or chain mail. The means of selecting spells, weapons or other offensive items is similar to the power wheel from Mass Effect, you hold the left bumper and select your preferred tactic. It can sometimes be clumsy but once you get the hang of it you'll be fine. That kind of sums up gameplay in The Witcher 2. I had a hard time at first but once I settled in and got the hang of it I loved it. The combat is rewarding and challenging. Geralt swings his sword as if it has weight, so don't expect instant hits, though you can use fast attacks with the A button, but the X button is how you really deal damage, though it's slow, so try and mix it up. The interface for menus is streamlined and works fine, though I feel it involves far too many button presses and can feel a tad convoluted, but it's not that bad. Leveling your skills is done through a skill tree with powers that level up twice and offer a wide variety of effects. Mainly though it's your typical RPG style. Combat, magic, alchemy and a training tree that is short and is just for general skills. Overall the game plays wonderfully and it's one of the best RPG's I've ever played.
Graphically, I honestly can't believe this game is running on the Xbox 360. Much like Rage and Crysis 2, this game seems like it's too good looking for a console. But some how CD Project red made it work. I suspect black magic or some other means of foul sorcery. Animations are incredible, characters move fluidly. Little things make the difference to me and the amount of care and detail put into the look of this game is astonishing. It's vibrant and colorful while maintaining that gritty feel. The only issue I have with this game visually is that some texture pop in does show up to a degree of frequency, but it's a minor gripe that shouldn't bother you.
The sound in this game pretty good. Sound effects are good, monsters sound ferocious, the world sounds truly alive, Voice acting is superb all around and the music is wonderful, the game comes with a soundtrack and you should give it a listen, it's good stuff.
So, overall the Witcher 2 delivers in every way. It's a wonderful game and shouldn't be ignored, if you're a fan of RPG's and are over the age of 16 give it a look see, it's well worth your time. Hopefully the xbox release will give the series a wider audience and we can get the third game for the Xbox as well. This is a thoughtful port and I can't begin to tell you how much I admire CD Profect Red for their work on this game, it's truly a masterpiece and I can't recommend it enough.
10 out of 10

Poisoned Blade
5つ星のうち5.0
Best Atmosphere in a Fantasy Game!
2013年2月25日にアメリカ合衆国でレビュー済みAmazonで購入
The Witcher 2 isn't for everyone, but for a fairly large group of people, this could be one of their all time favorite RPG's.
Atmosphere: BEST EVER AWARD!
The atmosphere in the Witcher 2 is fantasy with monsters, dragons, magic, and kings, but it is deeply rooted in folklore. In fact, it is so deeply rooted, that it feels like it's a part of the old European Myths and Legends. From the dialogue, character actions, art direction, and construction of the buildings, this game smacks you over the head with authenticity. The characters aren't burdened with today's morality. They all get medieval. Guards get drunk and pee on the wall... Leaders will hang peasants just to make a point... Elder men talk about the local folklore and there are a few scenes that explain the story of The Witcher 1. Prostitutes, gamblers, and thugs are abundant as well...
Story: 9/10
The story is "Game of Thrones Complex" and there are many twists, meaningful choices, and unholy alliances you must make. Basically, Geralt of Rivia is a Witcher. He is a bounty hunter for vile creatures that lurk in the deep woods, or unholy things that have risen from graves. In a sense, he is also a Marshall, because he doesn't go out and kill X Monster. He investigates the scene and decides what to do. Some creatures must be killed on site, while more intelligent or noble creatures can be reasoned with. Geralt isn't burdened with a high sense of morality either. You do what you want and live with the consequences. There are many dialogue trees in the game and these greatly impact your quest. The first thing that I realized is that all of these choices are difficult to make. There is no GOOD / EVIL framework around them. Everything is in shades of grey. Sometimes, the payoff is instant, other times, you deal with the outcome hours later. What sets the Witcher 2's story apart is that there's no "God's Eye View" of the Story. You're in it, the entire time, at the ground level. So, things are happening in the world, but you only see pieces of the big picture. You need to pay attention... The story is told through Movies, in game cutscenes, and dialogue. Most of it is well acted, too.
Gameplay: 8/10
If you approach this like a hack and slash, you're gonna have a bad day. This is a semi-open world game, where large areas are opened up to you as you progress through the story. You find a new town, talk to the locals, see what needs to be done, choose who you want to help, and complete quests. The game has a solid quest journal that marks spots on your map. There are also mini-games that involve arm wrestling, brawling, and 5 dice poker.
Combat: 8/10
This is not a hack and slash! If you charge into battle unprepared, you will die! In this game, you need to prepare before a battle. If you are hunting undead, you should mix potions, coat your silver sword with necrophage oil, and make small alchemical bombs. Being Prepared will make the battle 30% easier! A lot of people won't want to do this.
Geralt is armed with 2 swords. 1 iron for killing men. 1 silver for killing monsters. Geralt will use both swords quite a bit. Geralt also has potions, poisons, bombs, bear-like traps, and 5 useful spells: Stun, Direct Damage, Trap, Shield, and Make an Enemy fight on your side. You have a quick slash and a heavy slash. You can mix and match these in combat and the game will pick the best move depending on the distance. So if an enemy is in your face, pressing quick attack will quick-slash it. If it is 5 steps away, Geralt will do a lunging attack. This takes a bit of getting used to, but once you get it, it feels good. For defense, Rolling is your best option. You can block, parry, and repost, but when you fight multiple enemies, it's better to be quick on your feet.
Combat is difficult because there are NO HEALING POTIONS in Battle!!! That's right. In an encounter, you must kill everything with your current health. Your health does regenerate at a very slow rate... but it's not much. You really need to focus and keep your guard up!
Graphics: 10/10
The Art Direction, style of characters, buildings, props, monsters, are exceptional, and the technical art is very well done! It's one of the better looking games on the 360!
Sound: 9/10
The combat effects are great, especially in surround sound, and the music is very good. I prefer the music in Witcher 1, but that's one of my all time favorites (with Shadow of the Colossus).
Replay Value: 7/10
No Multiplayer, but you can play the game over and make different choices through the game. There are 4 difficulty levels, too. 1 Playthrough can take 20-50 hours, depending on how many side quests that you do.
Maturity: M! This is the M-est game to date. Sex, Drinking, Gore, Swearing, Naked Women, Taverns, Brothels, Horror, Complex Plots, Torture... It's on par with Game of Thrones!
Overall: 9.5/10
I loved this game. It's not perfect, at times the story was a bit confusing, the combat took some getting used to, but the atmosphere won me over. And I really paid attention to every detail in the game. The combat, alchemy, story, character motivations... I came just short of living in the game... and it was a very rewarding experience! If you want to dive into a world and pay close attention, nothing beats Witcher 2. If you want a Hack and Slash that you pick up and play once in a while, then move along.
Buy it if you love myths, legends, folklore, fantasy, etc...
Buy it if you loved the first Witcher (the combat is much better!)
Buy it if you love deep complex stories that unfold!
Rent it if you have 25-50 hours to go through the campaign on Normal Mode.
Avoid this game if you don't like M rated stuff.
Avoid this game if you like GOOD vs. EVIL. Everyone here is Grey.
Avoid this game if you just want a fun hack and slash.
If you like this game, I recommend the Elder Scrolls Series!
Atmosphere: BEST EVER AWARD!
The atmosphere in the Witcher 2 is fantasy with monsters, dragons, magic, and kings, but it is deeply rooted in folklore. In fact, it is so deeply rooted, that it feels like it's a part of the old European Myths and Legends. From the dialogue, character actions, art direction, and construction of the buildings, this game smacks you over the head with authenticity. The characters aren't burdened with today's morality. They all get medieval. Guards get drunk and pee on the wall... Leaders will hang peasants just to make a point... Elder men talk about the local folklore and there are a few scenes that explain the story of The Witcher 1. Prostitutes, gamblers, and thugs are abundant as well...
Story: 9/10
The story is "Game of Thrones Complex" and there are many twists, meaningful choices, and unholy alliances you must make. Basically, Geralt of Rivia is a Witcher. He is a bounty hunter for vile creatures that lurk in the deep woods, or unholy things that have risen from graves. In a sense, he is also a Marshall, because he doesn't go out and kill X Monster. He investigates the scene and decides what to do. Some creatures must be killed on site, while more intelligent or noble creatures can be reasoned with. Geralt isn't burdened with a high sense of morality either. You do what you want and live with the consequences. There are many dialogue trees in the game and these greatly impact your quest. The first thing that I realized is that all of these choices are difficult to make. There is no GOOD / EVIL framework around them. Everything is in shades of grey. Sometimes, the payoff is instant, other times, you deal with the outcome hours later. What sets the Witcher 2's story apart is that there's no "God's Eye View" of the Story. You're in it, the entire time, at the ground level. So, things are happening in the world, but you only see pieces of the big picture. You need to pay attention... The story is told through Movies, in game cutscenes, and dialogue. Most of it is well acted, too.
Gameplay: 8/10
If you approach this like a hack and slash, you're gonna have a bad day. This is a semi-open world game, where large areas are opened up to you as you progress through the story. You find a new town, talk to the locals, see what needs to be done, choose who you want to help, and complete quests. The game has a solid quest journal that marks spots on your map. There are also mini-games that involve arm wrestling, brawling, and 5 dice poker.
Combat: 8/10
This is not a hack and slash! If you charge into battle unprepared, you will die! In this game, you need to prepare before a battle. If you are hunting undead, you should mix potions, coat your silver sword with necrophage oil, and make small alchemical bombs. Being Prepared will make the battle 30% easier! A lot of people won't want to do this.
Geralt is armed with 2 swords. 1 iron for killing men. 1 silver for killing monsters. Geralt will use both swords quite a bit. Geralt also has potions, poisons, bombs, bear-like traps, and 5 useful spells: Stun, Direct Damage, Trap, Shield, and Make an Enemy fight on your side. You have a quick slash and a heavy slash. You can mix and match these in combat and the game will pick the best move depending on the distance. So if an enemy is in your face, pressing quick attack will quick-slash it. If it is 5 steps away, Geralt will do a lunging attack. This takes a bit of getting used to, but once you get it, it feels good. For defense, Rolling is your best option. You can block, parry, and repost, but when you fight multiple enemies, it's better to be quick on your feet.
Combat is difficult because there are NO HEALING POTIONS in Battle!!! That's right. In an encounter, you must kill everything with your current health. Your health does regenerate at a very slow rate... but it's not much. You really need to focus and keep your guard up!
Graphics: 10/10
The Art Direction, style of characters, buildings, props, monsters, are exceptional, and the technical art is very well done! It's one of the better looking games on the 360!
Sound: 9/10
The combat effects are great, especially in surround sound, and the music is very good. I prefer the music in Witcher 1, but that's one of my all time favorites (with Shadow of the Colossus).
Replay Value: 7/10
No Multiplayer, but you can play the game over and make different choices through the game. There are 4 difficulty levels, too. 1 Playthrough can take 20-50 hours, depending on how many side quests that you do.
Maturity: M! This is the M-est game to date. Sex, Drinking, Gore, Swearing, Naked Women, Taverns, Brothels, Horror, Complex Plots, Torture... It's on par with Game of Thrones!
Overall: 9.5/10
I loved this game. It's not perfect, at times the story was a bit confusing, the combat took some getting used to, but the atmosphere won me over. And I really paid attention to every detail in the game. The combat, alchemy, story, character motivations... I came just short of living in the game... and it was a very rewarding experience! If you want to dive into a world and pay close attention, nothing beats Witcher 2. If you want a Hack and Slash that you pick up and play once in a while, then move along.
Buy it if you love myths, legends, folklore, fantasy, etc...
Buy it if you loved the first Witcher (the combat is much better!)
Buy it if you love deep complex stories that unfold!
Rent it if you have 25-50 hours to go through the campaign on Normal Mode.
Avoid this game if you don't like M rated stuff.
Avoid this game if you like GOOD vs. EVIL. Everyone here is Grey.
Avoid this game if you just want a fun hack and slash.
If you like this game, I recommend the Elder Scrolls Series!

Jason
5つ星のうち4.0
Good but a little disappointed
2022年1月31日にカナダでレビュー済みAmazonで購入
The game came on time and the game discs and cd all work. Just a little disappointed since it was advertised to have a case in good condition and it has a crack so I'll have to replace it eventually. Otherwise I'm pleased with the product


Jason
2022年1月31日にカナダでレビュー済み
このレビューの画像


H.Le
5つ星のうち5.0
"Hatred, Death, Courage, and Faith Symbolized"
2012年4月24日にアメリカ合衆国でレビュー済みAmazonで購入
Based on the short stories and novels of Polish economist and fantasy author Andrezg Sapkowski, and brought to digital life by the endearing and rogue Polish developer CDPR (CD Projekt Red), the saga of the medieval mutant warlock Geralt of Rivia is definitely an unusual one to say the least.
To begin with, in agreement with some other reviewers here, be sure to shoo the kids away and out of both visual and audible range, because the "Mature" rating for TW2 is well implemented and well deserved. In fact, if you are sensitive a about 'sax and violin', please be aware that there are scenes and references of profanity, nudity, sexual intercourse, rape, torture, mutilation, and violent death here (ever wonder what 'impaling' or 'impalement' is all about or why Vlad Drakul (AKA Vlad Tepes, Vlad The Impaler, or Dracula) is so feared and hated by both friends and enemies alike? You'll see a part of it here.)
With that out of the way, in term of technicality, having played both the PC and the Xbox 360 versions, I have to say that the Xbox 360 is very good; and although it is not as good in the graphics department for obvious reason, in some ways, it is better than the PC version. Two things stand out: Even though you can also play with the controller on the PC version, the Xbox 360 version controller layout is more intuitive. And although still rough around the edges, the inventory system is much better implemented in the Xbox 360 version than the PC version when using a controller.
To be sure, I've seen some reviews that criticized the game for being too PC-ported. The interesting thing here is that some PC Gamers are criticizing the PC version for being a console-port. As is, I think the truth is somewhere in between. CDPR's main goal is to develop a true multiplatform game - and some drawbacks are inevitable in order to achieve this goal when dealing with a complex action RPG like TW2. Based on my observation, and taken into consideration that there are some who thought that TW2 cannot be ported to console, I think CDPR succeeded brilliantly.
There are some minor technical problems with TW2. For long duration of playtime, I noticed that the game froze approximately every 3 hours - almost exclusively during loading screens. In addition, there is one small but mean bug: My storage chest content disappeared between chapter 1 and chapter 2 on Roche's path. A veteran like myself will have no problem with this bug (I've played TW2 3 times on PC and 1.5 time of Xbox 360), but a novice player might.
As for the product itself, TW2 comes in a very nice and *complete* package that focus on value for the Customers - something I seldom see anymore. As indicated in the product description, along with the 2 game discs, there are: A map, soundtrack CD, manual, and a game guide.
In terms of gameplay, TW2 is a very good hack and slash action RPG. Although the control is not as crisp and sharp as I'd like (I longed for a classic Ninja Gaiden type control feedback), there is a feel of weight and inertia in your sword movement. And when you learn to combine your swordplay with signs (magic) and mobility (dodging is better than blocking), and supplemented with oils and potions, combat is fun and exciting.
In addition, the RPG elements of TW2, like its PC based predecessor TW1, are very well done - not so much in the leveling system itself, but in terms of story progression. In other words, as you progress through the story, you are leveling up at the right time and the right place, which means that you can concentrate on playing the game instead of grinding it in order to level up.
Another thing to take into consideration is that TW2 is a game with true non linear and branching story path, which is not to be confused with the free roaming elements in games like TES (The Elder Scrolls) series or the Two Worlds series. In other words, a complex story driven game like TW2 does not mesh well with a go-anywhere and do-anything at anytime elements of a free-roaming type game. Therefore, what is "non-linear" here is the story elements - not the geographical gaming area.
To be more precise, depend on the choice you made at the end of Act 1, almost all of Act 2 will play out differently with a different story and in a different location. In addition, about 1/3 of Act 3 will also be different. Needless to say, the replay value is way off the chart here; and in order to see the whole story, you will have to play both Roche's and Ieorveth's paths. Thus, be sure to keep at least one game save for the quest "At a Crossroads: Vernon Roche" or "At a Crossroads: Scoia'tael" near the end of Act 1 after you bid farewell to Cedric the elf.
Finally, the story elements of TW2 are what makes it stands head and shoulder above the rests. In addition to the aforementioned unflinchingly mature elements, the complex and layered story of TW2 is firmly set in a world saturated with different shades of gray. Indeed, with only one possible exception, there is no black and white; no good and evil; and no light and dark here - whether we are dealing with the protagonist, the antagonist, or the supporting characters. Hence, the decisions to be made - which, in conjunction with your own logic and morality and along with the half-lie and half-truth that you gathered - is neither right nor wrong... There are only consequences. And regardless of where you stand on the notion of 'the end justifies the mean', tread carefully, because you may need to do just that. Granted, although there are quite a few games that claim to do this, very few can do it well - and The Witcher 2 is one that does it exceptionally well.
In conclusion, TW2 earned a solid 4.5 stars - to which I rounded up in appreciation of CD Projekt Red. Thank You for reading.
To begin with, in agreement with some other reviewers here, be sure to shoo the kids away and out of both visual and audible range, because the "Mature" rating for TW2 is well implemented and well deserved. In fact, if you are sensitive a about 'sax and violin', please be aware that there are scenes and references of profanity, nudity, sexual intercourse, rape, torture, mutilation, and violent death here (ever wonder what 'impaling' or 'impalement' is all about or why Vlad Drakul (AKA Vlad Tepes, Vlad The Impaler, or Dracula) is so feared and hated by both friends and enemies alike? You'll see a part of it here.)
With that out of the way, in term of technicality, having played both the PC and the Xbox 360 versions, I have to say that the Xbox 360 is very good; and although it is not as good in the graphics department for obvious reason, in some ways, it is better than the PC version. Two things stand out: Even though you can also play with the controller on the PC version, the Xbox 360 version controller layout is more intuitive. And although still rough around the edges, the inventory system is much better implemented in the Xbox 360 version than the PC version when using a controller.
To be sure, I've seen some reviews that criticized the game for being too PC-ported. The interesting thing here is that some PC Gamers are criticizing the PC version for being a console-port. As is, I think the truth is somewhere in between. CDPR's main goal is to develop a true multiplatform game - and some drawbacks are inevitable in order to achieve this goal when dealing with a complex action RPG like TW2. Based on my observation, and taken into consideration that there are some who thought that TW2 cannot be ported to console, I think CDPR succeeded brilliantly.
There are some minor technical problems with TW2. For long duration of playtime, I noticed that the game froze approximately every 3 hours - almost exclusively during loading screens. In addition, there is one small but mean bug: My storage chest content disappeared between chapter 1 and chapter 2 on Roche's path. A veteran like myself will have no problem with this bug (I've played TW2 3 times on PC and 1.5 time of Xbox 360), but a novice player might.
As for the product itself, TW2 comes in a very nice and *complete* package that focus on value for the Customers - something I seldom see anymore. As indicated in the product description, along with the 2 game discs, there are: A map, soundtrack CD, manual, and a game guide.
In terms of gameplay, TW2 is a very good hack and slash action RPG. Although the control is not as crisp and sharp as I'd like (I longed for a classic Ninja Gaiden type control feedback), there is a feel of weight and inertia in your sword movement. And when you learn to combine your swordplay with signs (magic) and mobility (dodging is better than blocking), and supplemented with oils and potions, combat is fun and exciting.
In addition, the RPG elements of TW2, like its PC based predecessor TW1, are very well done - not so much in the leveling system itself, but in terms of story progression. In other words, as you progress through the story, you are leveling up at the right time and the right place, which means that you can concentrate on playing the game instead of grinding it in order to level up.
Another thing to take into consideration is that TW2 is a game with true non linear and branching story path, which is not to be confused with the free roaming elements in games like TES (The Elder Scrolls) series or the Two Worlds series. In other words, a complex story driven game like TW2 does not mesh well with a go-anywhere and do-anything at anytime elements of a free-roaming type game. Therefore, what is "non-linear" here is the story elements - not the geographical gaming area.
To be more precise, depend on the choice you made at the end of Act 1, almost all of Act 2 will play out differently with a different story and in a different location. In addition, about 1/3 of Act 3 will also be different. Needless to say, the replay value is way off the chart here; and in order to see the whole story, you will have to play both Roche's and Ieorveth's paths. Thus, be sure to keep at least one game save for the quest "At a Crossroads: Vernon Roche" or "At a Crossroads: Scoia'tael" near the end of Act 1 after you bid farewell to Cedric the elf.
Finally, the story elements of TW2 are what makes it stands head and shoulder above the rests. In addition to the aforementioned unflinchingly mature elements, the complex and layered story of TW2 is firmly set in a world saturated with different shades of gray. Indeed, with only one possible exception, there is no black and white; no good and evil; and no light and dark here - whether we are dealing with the protagonist, the antagonist, or the supporting characters. Hence, the decisions to be made - which, in conjunction with your own logic and morality and along with the half-lie and half-truth that you gathered - is neither right nor wrong... There are only consequences. And regardless of where you stand on the notion of 'the end justifies the mean', tread carefully, because you may need to do just that. Granted, although there are quite a few games that claim to do this, very few can do it well - and The Witcher 2 is one that does it exceptionally well.
In conclusion, TW2 earned a solid 4.5 stars - to which I rounded up in appreciation of CD Projekt Red. Thank You for reading.

Decker
5つ星のうち4.0
Hunting monsters
2014年1月21日にアメリカ合衆国でレビュー済みAmazonで購入
I heard a lot of good things about the Witcher 2 but was not able to try it out since I lacked a pc for gaming. After the Enhanced version came out on the Xbox 360 was available I was finally able to play through it. Personally I think a lot of the praise for it is pretty well deserved. The game play was very challenging, but satisfying. The story is good with great lore and characters to back it up. The visuals were beautiful, making the fantasy world very immersing.
You take on the role of Geralt a witcher. The witchers are supernatural warriors with cat-like eyes who hunt monsters and break curses, for a price. Luckily there is no shortage of monsters so work for the witchers never seems to run out. The main story line continues off the first game, (which I haven't tried so I had to tediously read through walls of text to get a basic understanding of the overall setting). Geralt a career monster hunter is dragged along by a king as a glorified body guard. After the king is assassinated Geralt finds himself being blamed for the murder of the king and sets off on a journey to find the real assassin. Though that little bit only scratches the surface of the overall story. The medieval setting feels very true to history. The nobility are pompous and prone to betrayal. The peasantry is bigoted and superstitious. Wars are fought brutally with soldiers behaving more like bandits. While there is a moral choice aspect to the game its not as clear cut as other games like Mass Effect. Good and bad are blurred, and choices you make whether moral or amoral can come back to haunt you. In the end you just have to go with what satisfies you most. Example (Spoilers): In one part of the game you are given the choice to helping a ruthless guerilla fighter by setting him loose, which only seemed fair given that not long before hand he had done your character a favor. Without thinking much of it I let them go. Suddenly when I returned to the settlement that I had been based in for that part of the story you suddenly bare witness to a horrific massacre of innocent people with the release of the terrorist leader being the justification. Unpredictable and yet very realistic. No fairy tale endings in this story.
The game play is very challenging, and if you tackle it on the hardest difficulty like I did, it can be downright infuriating on certain parts. Combat especially can be very difficult and unforgiving if not prepared for properly. You'll find yourself dodging and blocking more often than swinging your sword around relentlessly like Kratos. Sometimes it seems pretty straightforward, you use the steel sword on humanoid enemies like bandits, then you use your silver sword on monsters like the undead. Otherwise some strategy is required which sometimes turns into plain trial and error. You have your run of the mill level system as well with various branches that offer their own advantages. Like a branch for combat for more melee damage and better sword combos. An alchemy branch for better potion making skills for medicines or traps. As well as a magic one for better spells. While the difficulty can make some cringe I was pretty satisfied with it. After all fighting werewolves and draugrs shouldn't be a walk in the park. The only tip I can throw in is the Quen sign is extremely helpful when taking on groups.There are a few mini games on the side like dice games and pit fighting, but they are ridiculously easy when compared to the game play of the main plot. In the it was good game and I can't wait for the third release.
In summary,
The good
-A good story and characters, like the moral choice system and different plot-lines you can follow.
-Cool over worlds, gives a very authentic medieval feel.
-Great graphics, character models look good and so do the monsters, environments are beautiful and life like.
-Challenging game play
The bad
-Somewhat confusing UI, did without grenades and traps for awhile because I couldn't figure out how to equip them.
-Auto save system is bad, so you should save manually often.
-Difficulty can become ridiculous in some parts.
You take on the role of Geralt a witcher. The witchers are supernatural warriors with cat-like eyes who hunt monsters and break curses, for a price. Luckily there is no shortage of monsters so work for the witchers never seems to run out. The main story line continues off the first game, (which I haven't tried so I had to tediously read through walls of text to get a basic understanding of the overall setting). Geralt a career monster hunter is dragged along by a king as a glorified body guard. After the king is assassinated Geralt finds himself being blamed for the murder of the king and sets off on a journey to find the real assassin. Though that little bit only scratches the surface of the overall story. The medieval setting feels very true to history. The nobility are pompous and prone to betrayal. The peasantry is bigoted and superstitious. Wars are fought brutally with soldiers behaving more like bandits. While there is a moral choice aspect to the game its not as clear cut as other games like Mass Effect. Good and bad are blurred, and choices you make whether moral or amoral can come back to haunt you. In the end you just have to go with what satisfies you most. Example (Spoilers): In one part of the game you are given the choice to helping a ruthless guerilla fighter by setting him loose, which only seemed fair given that not long before hand he had done your character a favor. Without thinking much of it I let them go. Suddenly when I returned to the settlement that I had been based in for that part of the story you suddenly bare witness to a horrific massacre of innocent people with the release of the terrorist leader being the justification. Unpredictable and yet very realistic. No fairy tale endings in this story.
The game play is very challenging, and if you tackle it on the hardest difficulty like I did, it can be downright infuriating on certain parts. Combat especially can be very difficult and unforgiving if not prepared for properly. You'll find yourself dodging and blocking more often than swinging your sword around relentlessly like Kratos. Sometimes it seems pretty straightforward, you use the steel sword on humanoid enemies like bandits, then you use your silver sword on monsters like the undead. Otherwise some strategy is required which sometimes turns into plain trial and error. You have your run of the mill level system as well with various branches that offer their own advantages. Like a branch for combat for more melee damage and better sword combos. An alchemy branch for better potion making skills for medicines or traps. As well as a magic one for better spells. While the difficulty can make some cringe I was pretty satisfied with it. After all fighting werewolves and draugrs shouldn't be a walk in the park. The only tip I can throw in is the Quen sign is extremely helpful when taking on groups.There are a few mini games on the side like dice games and pit fighting, but they are ridiculously easy when compared to the game play of the main plot. In the it was good game and I can't wait for the third release.
In summary,
The good
-A good story and characters, like the moral choice system and different plot-lines you can follow.
-Cool over worlds, gives a very authentic medieval feel.
-Great graphics, character models look good and so do the monsters, environments are beautiful and life like.
-Challenging game play
The bad
-Somewhat confusing UI, did without grenades and traps for awhile because I couldn't figure out how to equip them.
-Auto save system is bad, so you should save manually often.
-Difficulty can become ridiculous in some parts.